
Esports Metrics
Of the 2.7B total hours watched across 1.9K tracked esports events in 2025, League of Legends and Counter-Strike accounted for nearly 45% (1.2B hours watched). Two titles drove almost half of esports demand!
Focused Report · 2026
Discover the trends shaping esports right now, including the most popular games, the impact of co-streaming, and tools for tracking tournament reach and engagement.

What’s inside

Of the 2.7B total hours watched across 1.9K tracked esports events in 2025, League of Legends and Counter-Strike accounted for nearly 45% (1.2B hours watched). Two titles drove almost half of esports demand!

Growing trends across esports viewership? Co-streaming made up 52.9% of all esports hours watched in 2025, while mobile esports is getting more popular with 42.4K average viewers per tournament vs. 38.3K for non-mobile events.

Tournaments headlined by brands drove 27.9% of all esports hours watched in 2025, with examples like BLAST, StarLadder, BetBoom, and Red Bull doubling down on their gaming-adjacent identities.

Esports tracking tools have evolved:
Creator, audience, and campaign intelligence for gaming teams, in one place.